I have designed this character in 3D using Zbrush and Maya.I call him the Bounty hunter. He has been polypainted in Zbrush and then rigged,posed and lit in Maya viewport2.. Post processing in XSI.
Hunter in firing position with dramatic lighting |
Mid shot of the hunter with dramatic lighting |
Hunter turn with Dramatic lighting |
Hunter turn with Flat lighting |
Hunter Gray render turn |
Hunter wireframe turn render |
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